Square Enix shared updates for each of the six Final Fantasy Pixel Remaster games, with each of the PC versions on Steam patched on March 5, 2025. In many cases, it involves some minor bug fixes or known issues addressed. However, FFIII and FFVI both feature some bigger changes too. [Thanks, Wario64!]
One of the issues is a universal one that is applied to every game. The mini-map on/off setting was broken in every game. Now it will work as intended. There are also general “improvements” to the UI and control schemes across the board. Apparently every game also had a possible progression issue due to certain inputs or circumstances or with regards to achievements, and those are fixed. The original game and FFII experienced the fewest changes.
The other Final Fantasy Pixel Remaster PC games experienced more notable additions or alterations after Square Enix patched them on Steam. So in FFIII, you can now boost your Job Level for the first time. The companion characters dialogue ended up being fixed too. You won’t lose Float in dungeons when moving from one room or area to another, so it will last as long as it is supposed to, in FFIV. When you play FFV, you’ll now see when weapons can be either enchanted or two-handed ones.
FFVI featured some of the most changes. However, while there is an addition involving EXP to ensure characters who rejoin the party after story-based absences stay on-par with current allies. The event between Celes and Cid ended up being addressed too. There was also a major fix regarding equipment effects that weren’t showing up if a character was knocked out.
The six Final Fantasy Pixel Remaster games are available on the PS4, Switch, Xbox Series X, PC, and mobile devices. The Switch and PS4 versions also appeared physically.
Published: Mar 5, 2025 11:00 am