In an interview with Fumihiko Yasuda, President of Team Ninja and Producer of Ninja Gaiden 4, he shared why PlatinumGames was chosen to work on this upcoming entry in what had been an otherwise dormant series. The interview also went into some detail about new characters that will appear in Ninja Gaiden 4 and some design decisions that have been made concerning it’s combat. [Thanks, 4Gamer!]
When asked why Team Ninja decided to collaborate with Platinum Games for Ninja Gaiden 4, Yasuda said this:
In recent years, we have produced some titles that were big challenges for us, namely Nioh 2 And Wo Long: Fallen Dynasty. But over the years, we’ve also learned a lot by handling the IPs of other companies.. So the idea of developing Ninja Gaiden 4 with PlatinumGames, who has already produced excellent action games, was already quite attractive. That said, we are deeply involved in the development of the game. This includes Masakazu Hirayama, who was the Director of Wo Long: Fallen Dynasty.
Yasuda went on to mention that while Team Ninja has shifted to creating more “historical RPGs,” (the Nioh series and Wo Long: Fallen Dynasty) that Ninja Gaiden 4 will allow the team to focus on “pure action.”
When asked about the popularity of parrying and other evasive actions in action games and if Ninja Gaiden 4 will follow this trend,Yuji Nakao of PlatinumGames mentioned that while he couldn’t say much yet, that there are certain attacks that will let you turn the tables on your opponent. He went on to say that the team is proud in the the unique combat system they’ve managed to produce for the upcoming title.
Ninja Gaiden 4 will come to the PS5, Xbox Series X, and PC in Fall 2025.
Published: Jan 28, 2025 03:30 pm